The problem is that there is almost no VR content. Why? 1) there is no easy way to create VR content, 2) there is no easy way to distribute VR content 3) there is no easy way to monetise VR content.
A platform where professionals can create, distribute and sell highly engaging interactive 360˚ video VR content for users to buy, experience and share.
Professionals who want to create immersive high impact experiences, i.e. learning professionals & marketeers.